AI & developer tooling
Mission Control
Exploring a clearer way to work with local services, AI agents, and the tools around them.
An after-hours workshop by Isaac
Software, AI, games, and the occasional rabbit hole. Real projects and honest notes from a software engineer’s hours in between.
See what I’m building01 / Selected projects
AI & developer tooling
Exploring a clearer way to work with local services, AI agents, and the tools around them.
Game experiment
An atmospheric walking and supernatural game experiment set in rural Japan, built with Godot.
02 / Recent writing
The first notes are still taking shape. This is where I’ll share what worked, what didn’t, and what I learned along the way.
Visit the writing desk03 / The person behind the projects
I’m a husband, dad, and software engineer with roughly a decade of professional experience. After Bedtime Labs is where I follow my curiosity outside the day job.
Sometimes that means wrangling AI agents. Sometimes it means building a game. The common thread is making things and writing down what I learn.